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MSP
July 22nd, 2008, 05:50 AM
In this tutorial, we’re going to use Illustrator (and a bit of Photoshop) to create an image that looks roughly hand-drawn on textured paper. We’ll be creating a camera illustration in this rough sketchy style.

Final Image Preview

To begin with let’s have a look at the image we’ll be creating.

http://vectortuts.s3.amazonaws.com/tuts/22_Sketch_Cameras/tute-finalimage.jpg
Step 1

Take a series of photos of your subject to decide which angle will work best. Here is the link to the camera image (http://vectortuts.s3.amazonaws.com/tuts/22_Sketch_Cameras/vectortuts-camera.JPG) chosen.

http://vectortuts.s3.amazonaws.com/tuts/22_Sketch_Cameras/tute-01.jpg
Step 2

Import your chosen photo into Illustrator using File > Place. Lock this layer and create a new one on top of it.

http://vectortuts.s3.amazonaws.com/tuts/22_Sketch_Cameras/tute-02.jpg
Step 3

Choose a red 0.5 pt stroke, with no fill, and use the Pen tool to start tracing the outlines of your image. Start with the main outlines then the inner lines. You don’t have to be too accurate, as we’re going to be distorting the lines later.

http://vectortuts.s3.amazonaws.com/tuts/22_Sketch_Cameras/tute-03.jpg
Step 4

Use the Pencil tool to draw the finer details.

http://vectortuts.s3.amazonaws.com/tuts/22_Sketch_Cameras/tute-04.jpg
Step 5

Now that we’re done tracing we’re going to make the drawing feel more hand-rendered. Choose the Wrinkle tool (it’s in the Warp tool sub-menu).

http://vectortuts.s3.amazonaws.com/tuts/22_Sketch_Cameras/tute-05.jpg
Step 6

You might have to experiment with the settings to get the desired effect; here’s what I used.

http://vectortuts.s3.amazonaws.com/tuts/22_Sketch_Cameras/tute-06.jpg
Step 7

Lock your finer details by selecting them and hitting Command+2. Click quickly all over your image to wrinkle the lines.

http://vectortuts.s3.amazonaws.com/tuts/22_Sketch_Cameras/tute-07.jpg
Step 8

Now tidy up a bit using the Direct Selection tool to join up all the stroke ends again.

http://vectortuts.s3.amazonaws.com/tuts/22_Sketch_Cameras/tute-08.jpg
Step 9

You might also want to use Object > Path > Simplify to tidy up, especially if the wrinkle effect was too pronounced in an area.

http://vectortuts.s3.amazonaws.com/tuts/22_Sketch_Cameras/tute-09.jpg
Step 10

Now unlock all your lines, select them all, and make them black. Then vary the stroke widths a bit. Make the main outlines wider (around 1.5 pt) and the finer details thinner (0.5 pt - 0.7 pt).

http://vectortuts.s3.amazonaws.com/tuts/22_Sketch_Cameras/tute-10.jpg
Step 11

Now we’re going to make a custom art brush to apply to our lines. Draw a thin oval, as shown below.

http://vectortuts.s3.amazonaws.com/tuts/22_Sketch_Cameras/tute-11.jpg
Step 12

Use the Wrinkle tool again on it.

http://vectortuts.s3.amazonaws.com/tuts/22_Sketch_Cameras/tute-12.jpg
Step 13

Then scale it down vertically to make a thin line that looks like a scratchy ink line.

http://vectortuts.s3.amazonaws.com/tuts/22_Sketch_Cameras/tute-13.jpg
Step 14

Drag your line into the Brush panel and select Art Brush from the prompt.

http://vectortuts.s3.amazonaws.com/tuts/22_Sketch_Cameras/tute-14.jpg
Step 15

Apply your custom brush to the strokes. You might have to alter the stroke widths again to get it looking right.

http://vectortuts.s3.amazonaws.com/tuts/22_Sketch_Cameras/tute-15.jpg
Step 16

Now we’re done in Illustrator, and it’s time to add some color in Photoshop. (You could do all these steps within Illustrator too, but I find it easier in Photoshop.)

Paste your lines into Photoshop. Create a new white background layer below it. Then create another new layer in which you’ll add your first color.

http://vectortuts.s3.amazonaws.com/tuts/22_Sketch_Cameras/tute-16.jpg
Step 17

Use the Polygonal Lasso tool to roughly trace the main outline. Then fill it with a mid-toned color (it’s good not to use realistic colors, but tones of the same shade). Create a new layer above this one for each shade of color. Fill shadow areas with a darker tone and highlight areas with a lighter tone. Aim for about five separate colors.

http://vectortuts.s3.amazonaws.com/tuts/22_Sketch_Cameras/tute-17.jpg
Step 18

Finally, add some texture. Get a scan or stock image of some textured paper. I scanned in some paper (http://vectortuts.s3.amazonaws.com/tuts/22_Sketch_Cameras/vectortuts-texture.jpg) for this design. You might have to up the brightness and contrast and set the color balance a bit more red/yellow for warmth. Paste the texture right above your background layer. Duplicate this layer and place it below the lines layer and above the colors. Set the Blending Mode to Pin Light and the Opacity to 20%.

http://vectortuts.s3.amazonaws.com/tuts/22_Sketch_Cameras/tute-18.jpg
Conclusion

One final tidy up of removing any bits that are too spiky and altering opacities on your color block layers slightly. I added a frame to suit the image’s subject - and it’s done!

http://vectortuts.s3.amazonaws.com/tuts/22_Sketch_Cameras/tute-finalimage.jpg
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